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Willie Ryan
William F. Ryan, or better known as Willie Ryan, was another renowned American checker player. He grew up near Sam Gonotsky and as a result, they spent a lot of time together as boyhood ‘chums’. Willie developed a keen interest in the game of checkers, and learned much about the game from Gonotsky, though Ryan did not develop his checker game until later in his career and was no real match against Gonotsky early on. However, they both enjoyed practicing checkers in numerous games they played together. The following are copies of Ryan’s checkers publication:
These checkers magazines featured stories on checker champions, tournaments, and any other event that related to the grand world of checkers. They truly represented the depth to which this wonderful game was played in the early 20th century. Complete bound sets of these are still available, if the checker enthusiast is eager to seek them out for a quick review of notable past checkers events or for a detailed sojourn into history.
As the Catalin Checkers sets were extremely popular in the 1940’s, Willie Ryan promoted them in nearly all of his Checkerist magazines. The real Catalin Checkers were semi-translucent and aged with time, and were inlaid with ceramic tile in a beautiful wooden frame. Many tournament checkers players from that time carried them along on their travels. Today, they are in demand as collector items as they are rare indeed and an unusual checker product with hinges in the checker-board where it folds to preserve the actual board from unnecessary wear. (Read More…) Three things the would-be expert must master: The first of these is acquired by memorizing; the second, by analytical study; and the third, by serious and concentrated practice, with the other two constantly in mind. The leaders of any sport are frequently accused of not knowing the problems of a beginner. This doesn’t sound very logical. A leader of any game, sport, or profession started as a beginner. Therefore, he does know what constitutes the best methods for progress. Perhaps a description of my own early problems and difficulties and how I overcame them will be the most effective lesson I can give beginners to help them and inspire in them the necessity of sticking through early ordeals. This book has been compiled with my early struggles in mind. It may seem strange to my readers that I had been playing checkers for three years before I knew how to win three kings against two, when the two kings occupy both double corners. One day, I was on the winning side of a three-kings-against-two ending, but just couldn’t seem to line up my kings correctly to win. The game ended in a draw. This is one of earliest experiences of a beginner. He gets into positions and king endings which he feels he should be able to win or draw, as the case may be, but somehow he is unable to force the issue. I had reached the stage when the beginner’s interest in the checker game becomes more than casual, and he learns that there is such a thing as a checker book. So I bought a checker book.I found the book very confusing and uninteresting at first, but my ambition to learn more about the game was the dominating force at the moment. I took the book in hand and ran over numerous problems and games with the help of a numbered board. Once absorbed, I found the plays very interesting and spectacular, and finally, by hard work, I managed to get a faint conception of the proper play to force a win with three kings against two, when the two kings occupy both double corners. But my problems as a beginner were still ahead. I began to study book games, but like all other beginners, I simply could not hold them in mind for any length of time. My memory was terrible. But where there is a will, there is a way. My ambition was to master checkers, and I was not going to quit. In my desperation to progress in my play, I hit upon a plan (or should I say habit?), which worked wonders for me. I think it is the best plan for a beginner at checkers and, if properly carried out, results are bound to follow. This is what I did: I acquired a numbered checker - board and then selected a game in the book, which I felt I should like to play well. The game selected, I ran over the trunk game, holding the book in one hand, and moving the checkers around with the other. As soon as I had completed running over the game to its conclusion, I would set up the pieces for play again, and repeat the process. After doing this three or four times, I was able to run the game through without looking at the book. But remember, I was only memorizing! I knew absolutely nothing about the laws or seasons governing the moves being made. I was just memorizing the game "mechanically", making no effort to understand the involved points in the game. I would continue running over the game for a whole evening, just memorizing it, and making sure that I was running it out exactly as depicted in the book. By the end of the evening (my first lesson) I was able to run up the game rapidly and correctly. The next evening I repeated the work of the previous night the same game, the same book, the same board. By the end of the week, you can believe me; I knew that one game by memory. What was my next step? I knew the game by memory. Now it occurred to me that I should memorize some of the variations off the trunk game. And so for my next lesson ii memorized a variation off the trunk game. And my third lesson was devoted to learning still another variation. After several variations on one game had thus been committed to memory I spent several more days reviewing them all at once and running each one up several times withoutlooking at the book. Now comes the second stage of the beginner, and by far the most trying and discouraging. This stage is reached when the beginner has memorized some book games and feels ready to go out in the big, bad world and beat all comers at checkers. Armed with his memorized book games, the beginner site down to a board with his rival and anticipates fast and furious victory. Alas! Greater difficulties now loom. He find that the moves he has memorized are not always playable. Too bad! Bill Jones, his opponent, doesn’t make "book" moves! The beginner suddenly realizes that all his memorization is for naught. The moves that Jones makes are not in the book, and he does not know how to meet them. That was just where my second problem popped up. I had memorized a game and several variations on it, but found that in most cases my opponents would vary (deviate) from the book sooner or later, leaving me to finish the game on my own calculations. What was I to do now? After consulting a number of books in the public library, in which I was unable to find any play covering certain moves by opponents, I decided there was something wrong with the moves that opponents were playing against me. But how was I to go about the task of learning the weak spots in their play? And here I must say that there is only one answer in the whole wide world to that question: "The patient must minister unto himself." All the checker books in the world cannot help you when a player goes of the book. You must then continue on your own ability. All the recommendations, "systems," methods, and tricks of the "self-styled" checker authorities cannot help you. It’s up to yourself. Here is how I mastered the situation. Discovering that my mechanical memorization did not serve me well, I retraced my lessons, but this time in running over the games (by this time I knew them by memory) I played up each move very slowly, taking note of every play and trying to form my own reason for the cause and effect of each move. This was not always easy, and some moves really have no object, but are "waiting moves" or "moves made on general principles" such as developing the pieces along the single corner file. Such moves embody no definite purpose or threat. Here is as point I wish to stress for beginners. Combination moves (see Glossary), for example, are made for an "ultimate conclusion" and frequently their strength is hidden until five or ten moves later. But, as time went on and my study and practice continued (always on the same game), I soon acquired some experience on the characteristic formations of the game, and noticed that the same corresponding moves were playable in different games and position. That is, the same combination, or principle in play involved in one position, was applicable to another entirely different position.” After his strategy session, Willie then discussed some of the annotated games and variations on seventeen of the two-move openings. The book did justice to the "openings" category but was certainly not a complete treatise on checkers. However, that was Ryan’s style ~ he would limit his scope but still would cover his subject matter with depth and appropriate detail.
Willie’s goal in this checkers source was to present a graded compendium of tactical devices and examples, with shots and strokes as the main feature, while he included various other motifs as well. In this endeavour, Willie Ryan did succeed rather well indeed. EXAMPLE 1
White to Play and Win EXAMPLE 2
White to Play and Win Also written in 1950 with co-author, Tommie Wiswell, Ryan presented two historic checkers matches in World Championship Checkers: His discussion certainly gave the reader an insight into the complexities of this so-called simple game of checkers and the challenge of the game between checkers champions. |
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