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Sam Gonotsky
The Dyke Game 1924

Black: Sam Gonotsky
White: Hershkowitz,

1. 11-15, 22-17
2. 15-19, 24x15
3. 10x19, 23x16
4. 12x19, 27-24
5. 7-10, 24x15
6. 10x19, 26-22
7. 8-11, 17-14
8. 9x18, 22x8
9. 4x11, 25-22 (a)
10. 5-9, 22-18
11. 6-10, 21-17 (b)
12. 2-6, 30-26,
13. 19-23*(c) 26x19
14. 10-14, 17x10
15. 6x22, 32-27
16. 9-14, 27-24 (d)
17. 1-6, 24-20
18. 6-9 19-16
19. 11-15, 16-11
20. 22-26, 31x22
21. 9-13, 20-16
22. 14-17 22-18 (e)
23. 15x22, 16-12
24. 22-26, 29-25
25. 26-31, 25-21
26. 17-22 21-17
27. 31-27, 17-14
28. 27-23, 14-10
29. 23-19, 11-7
30. 19-16, 7-2
31. 16-11, 10-6
32. 22-26, 6-1
33. 26-31, 1-6
34. 31-27, 6-10
35. 13-17, 10-14
36. 17-22, 14-18
37. 22-26, 2-6
38. 26-31, 6-10
39. 31-26, 18-14
40. 27-23, 14-9
41. 23-19, 10-6
42. 26-23, 6-2
43. 23-27, 9-6
44. 19-15, 6-9
45. 15-10, 9-5
46. 27-23, 5-1
47. 23-18, 2-6
48. 10-15, 1-5
49. 3-7*, 5-1
50. 7-10, 1-5
51. 10-14, 6-9
52. 15-10 9-13
53. 18-15, 5-1
54. 10-7, 1-6
55. 7-2, 6-1
56. 15-10, 28-24
57. 2-6, 1-5
58. 6-1, 24-20
59. 10-15

Sam Gonotsky's Dyke Game where Black always wins.

Checkers Game Notes:
(a) In this position, White could ask "How could anyone lose a checkers game like this?" Sam Gonotsky won many, many checkers games that started out exactly like this. With great cross board skill watch how he strives and finally wins this game. This was Gonotsky's style of play, and the reason Willie Ryan called him Superman Sam, the Polish Wizard.

(b) 29-25 probably draws

(c) 10-14 looks like a win, but it only draws.

(d) If 28-24, 3-8! Black wins.

(e) In my opinion this is the crux, the critical point of the whole game. He had two moves to consider, 16-12 or 22-18. They both look terrible and they both look like losses to me! In hindsight, Hershkowitz should have played 16-12* which probably draws. Gonotsky's games often presented such critical decisions to his opponents. One move loses and the other draws. In the 7th American Tourney (Rump) 1929, Sam Gonotsky played Jesse B. Hanson a total of 12 games in 2 rounds. Gonotsky won 3 games and both rounds. Sam Gonotsky, of course, won 1st prize with Hanson second. In all three Gonotsky wins, Jesse was presented with the same situation that Hershkowitz was, and in all 3 games Hanson picked the wrong move. After losing an easy 2-mover (like this game) to Sam, Hanson cried publicly and also told Dick Fortman later, "How could I lose a game like that?" Of course, he was playing the one and only, the great Sam Gonotsky! Hanson later paid tribute to champion Sam Gonotsky's wonderful playing ability and dubbed him
"The Sphinx".








DeerLake Online Store Items

Wonder Mugs Play checkers online, and enjoy drinking from this cool wonder mug.
When adding hot liquid, the colors of the mug will change, checkers cool.

Checkers is a two-player game, where one player is assigned white-chip checkers and the other red. The aim is to play checkers online, capture all of the other player's checkers or make them impossible to move.

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