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Checkers Around the World Invented Checkers Variants
Elvish Checkers Game
(2004-2005)

Elvish Checkers game, made in 2004-2005, a game that uses elements
from checkers, chess and Go and is a children’s
checkers variant that is very easy to learn.
The more elvish checkers game is played,
the more depth the players will find in the
strategies involved.
This is a two player game that uses a checkerboard
style movement grid wherein each player has
a large "village" spot
on his/her side of the board that is connected
to all four spaces in each opponent’s
back row.
The object of elvish checkers game is for
each player to move all of his/her elves into
the opponent's village.
Elvish checkers game comes with seven regular "Elf" and
one large "Stone
Man" playing pieces and other game
components are a set of 16 glass beads, polished
rocks and a roll-up mat with the map printed
on it. The Elvish game mat doubles as a carrying
pouch using the supplied cord. The Elvish Checkers
game rules are printed on four pages, where
one page is devoted solely to the background
story.
The inherent charm of Elvish Checkers is just
how simple the game actually is to play. It’s
a simple matter of pushing one of the pieces
forward, unless that piece is blocked, then
wait for the opponent to move. It's easier than
Checkers, because players aren't concerned
about long jumping sequences that capture in
as traditional checkers.
Two Elvish Checkers players set up their forces
on a board that is made up of one Home Village
on each side, with five rows of "forest
glade" spaces in between. Each
player places a Stone Man on his/her Village
and an Elf piece on each of the nine forest
glades nearest them. All of the forest glades
are connected to each other by diagonal paths
to one through four other forest glades, with
four of them attached to each Home Village.
One player makes the first move and then the
opponents alternate turns for the remainder
of the game, which is based on the same rules
as classic checkers.
During each turn, players move one playing piece forward one spot on the diagonal matrix. Two Elves of one or two colors may occupy a single space. If the Stone Man lands on an Elf, it sends the Elf back to the owner's village.
The following restrictions apply to each player on his/her turn:
Pieces can only move diagonally forward from one
space to another.
Only two elf pieces may occupy a space at one time.
No elf may move into a space that contains a Stone Man.
Any piece may move into the Home Village,
regardless of which piece it is or how many
are there; a piece that is moved into the
Home Village of the opponent is "safe" and
removed from the board.
A Stone Man can move into any space, regardless
of who is there; every Elf unit in a space
that is moved by the Stone Man is sent back
to the owning player's village.
Once a Stone Man enters the opponent's
Elvish village, it is sent back to the owning
player's Home Village.
The Elvish Checkers game continues until
one player removes all of their elves from
the board and then wins the game or until
neither player can make any further moves
with the remaining game pieces.
The strategy of elvish checkers game
is as simple as the game itself. However,
the Stone Man is an important piece. A player
who moves the Stone Man out too early can
have the opponent's Elves run around it.
It's nice to "kill" two
opposing Elves with one move; but a clever
player will keep his/her Elves in the same
spot as an opposing piece to lessen the damage,
since a Stone Man kills everything it comes
across, not just the enemy game pieces.
Elvish Checkers is an easy light hearted abstract
checkers game that is a lot of fun for younger children.
It's small, fast and a simple checkers game to play.
Real strategy is evident, but it's secondary to the
simplicity of the game.
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