|
|
Checkers Around the World Invented Checkers Variants
Cube Checkers Game
(1997)

The rules of Cube checkers game play were essentially
the same as standard American Checkers with
short jumps, but "roll
over" stages
were added to the end of non-capture moves.
Each player began the cube game with twelve
contrasting six sided dice with the "one" faces
showing placed on the cube checkers game board
in the standard Checker starting position.
Maximum jumping captures were compulsory, but
after non-capture moves, a player increased
the number on any other die by one, unless
the die moved was that players last checkers
game piece.
Any die showing a "six" represented
a standard Checkers king that could move or
capture backwards or forwards. Pieces that
reached the opponent’s last row also
became kings immediately, but then the player’s
turn ended with that move.
Once again traditional checkers rules were
adapted to this unique cube checkers game format
that gave the original version a different
flair for some game enthusiasts.
|
|