Checkers Around the World
Brazilian Checkers Game
In the popular game of Brazilian checkers
or draughts, the same basic
rules that apply to International checkers
are used, with the exception of the Brazilian
~ Brazilian Rules of Play ~
~ The Checkers Game Board ~
- Two opponents play on the dark squares of an 8 x 8 checkerboard of light and dark squares (64 squares).
- Each Brazilian checkers player has 12
checkers of contrasting colors, usually
red and white.
- The Brazilian checkerboard is positioned
squarely between the two opponents so that
the double corner is on the right side
of each player, while a dark square is
on the left side of each checkers player.
- Each checkers game opponent places his/her
checker pieces or men on the first three
rows closest to the player.
~ Object of Brazilian Checkers Game
- Through strategy and skill, out maneuver
opponent’s play so that he/she does not
have any checkers left or cannot make another
move and thus win the game.
~ Game Starting Position ~
- A random toss is made and winner commences
the first move, or the player with the lighter
checkers initiates the first move, and then
players alternate turns thereafter.
~ Game Moves & Captures ~
- Opponents may only make one move at a time.
- Brazilian checkers game players can
only move their checkers diagonally forward
left or forward right one space at a time
into an empty square.
- All captures are mandatory.
- If a checker can be jumped, then the opponent
must do so by jumping over an opposing checker onto
a square diagonally adjacent from existing one and
move to an unoccupied square immediately beyond.
- If a player has a choice of moves where one can
capture two checkers and another can capture three
checkers, then he/she must make the move to capture
the three checkers.
- The checkers player can move his/her men to
capture forward or backward by jumping over opposing
pieces, whether single checkers or kings, providing
that the adjacent square is empty.
- If there is a continuous jump, it must be taken.
~ Crowned to become ‘King’ ~
- Once the player successfully moves his/her
checker to the opponent’s last or
row, then the checker must be crowned ‘king’ by the opponent by placing a second checker on top of the first.
~ ‘King’ Checker Moves ~
- King checkers can move around on all the squares that
are on the left and right diagonals adjacent to where the
king is situated as long as there are empty squares that
the checker can move to.
- A king can capture forwards and backwards as long as
there are opponent men and unoccupied spaces along the
diagonal path of travel.
- If a continuous capture is possible, the player must
follow the path and capture all the opponent’s checkers
on this diagonal, even if this means that this move is not in
the best interest of the checkers player.
~ Brazilian Checkers Win or Draw ~
- A player wins the Brazilian checkers
game if he/she has captured all his/her
checkers or successfully blocked the other
player from continuing to make any moves
on the board.
- A draw may happen the same position has occurred
three times during the game, or if the opponents agree
to the draw.
- A draw may also be called if there are three kings
against one, and each player has made sixteen moves without
making a capture or promotion of his/her checker.
~ Brazilian Checkers Tournament Regulations ~
Set tournament rules and regulations apply to any tournament match.